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- Path: news.infi.net!usenet
- From: draven@infi.net (Jon Carroll)
- Newsgroups: comp.sys.amiga.hardware
- Subject: What the Amiga needs? pssst.... Dave Haynie please read....
- Date: Sat, 06 Apr 1996 22:59:01 GMT
- Organization: InfiNet
- Message-ID: <3166f58c.17127172@news.infi.net>
- References: <3160ce66.89463534@news.infi.net> <1996Apr2.224617.8021@scala.scala.com>
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-
- On Tue, 2 Apr 1996 22:46:17 GMT, dave.haynie@scala.com (Dave Haynie)
- wrote:
-
-
- >Remember the old GIGO principle. If you play garbage on your PC's
- >16-bit audio system, it's going to sound like garbage. Lots of PCs
- >support 16-bit digital audio I/O these days, at decent, if not
- >exciting, quality; maybe 80 dB S/N, about what you get out of an
- >audiophile quality cassette deck or a really cheap CD player. But
- >that's only what you get if you're actually playing back something
- >that was sampled clean at a good 44.1-48kHz, 16-bits/sample.
-
- >
- >I don't know about OpenGL per se, but it's clear that low-end Power
- >Amigas will compete with game machines, so they should play hot
- >games. And today, that's often 3D stuff. I don't know what will
- >happen, but folks haven't missed the 3D thing (after all, half our old
- >buddies from C= work at 3DO....).
- >
- >For the high end, I doubt any graphics stuff happens on the
- >motherboard. It's been all too common for today's hot graphic thing to
- >become tomorrow's liability. And no matter what you get, someone's
- >going to want, and be willing to pay, for more. Keeping this at least
- >somewhat open makes it easier to adapt to a changing market.
-
- I'm just worried about the Amiga's viability as a workstation, I mean,
- Most OpenGL accelerators have more rendering power than the cpu of the
- system they're placed in..... The new version of Lightwave is going to
- support OpenGL, so maybe the Amiga should be able to use them.....
-
- it's not like AT would have to liscence it from Microsoft, SGI will
- liscence it out to anyone, and they're kind of interseted in seeing it
- on the Amiga ( an SGI tech who is also the proud owner of an Amiga
- 3000 told me that.... )
-
- Even Microsloth's Direct3d api will support OpenGL.
-
- -Jon Carroll
- draven@infi.net
-
- ps thanx for the response Dave.
-